LMMS – Linux MultiMedia Studio
This URL is locked
Share This Page To Unlock The Content!
- Song-Editor for composing songs
- A Beat+Bassline-Editor for creating beats and basslines
- An easy-to-use Piano-Roll for editing patterns and melodies
- An FX mixer with 64 FX channels and arbitrary number of effects allow unlimited mixing possibilities
- Many powerful instrument and effect plugins out of the box
- Full user-defined track-based automation and computer-controlled automation sources
- Compatible with many standards such as SoundFont2, VST(i), LADSPA, GUS Patches, and MIDI
- Import of MIDI files, Hydrogen project files and FL Studio ® project files
Getting Started with LMMS:
On the interface shown above, you will see the Main Menu Bar. It provides you option dealing with project files, accessing plug-ins and online help. On the left side you will see two rows of Tool Bars. The top row is for Project Files, from there; you can open, create, save and export a file. Now the second row is you used to hide/show toggle. On the right side ( Tool Bar) you will find option to set tempo, time signature, volume, pitch and master –output visualization pane. Lastly, the Side bar, it has 6 buttons. Any buttons on the side bar will turn the toggle on/off. Each tab displays a specific type of resource: Instrument plugins, My projects, My samples, My presets, My home, and My computer. These resources can be used to compose a song.
Saving your file:
When you create music or beat it is advisable to save it always. It is also better to hear different version of what you created.
Jumping Right In:
- A production is created by adding instruments (sidebar tab 1), samples (sidebar tab 3) and/or existing presets (sidebar tab 4) to either the Song Editor or the Beat+Bassline Editor.
- The Song Editor is useful for non-repeating sound events, such as melody lines, while the Beat+Bassline Editor is useful for repeating sequences, like percussion.
- Events created in the Beat+Bassline Editor are ‘continuous’ -i.e. they can be expanded by mouse-dragging as long as you would like.
- Events created in the Song Editor are ‘atomic’ -i.e. they can’t be expanded (but can be copied, of course).
- The actual song is always built in the Song Editor. This is where all the elements (blocks), including events in the Beat+Bassline Editor, come together on the timeline forming the complete production.
When starting with LMMS you will see that there are 4 items loaded in the Song editor by default.
- Default preset-It is the Triple Oscillator instance default setting. It is use to generate music notes through sine waves.
- 2 Clickable Lamps (on the left) – Green means it is activated if it is grey it means it is muted.
- Action Button (next to the lamp)Allows you to delete or clone an instrument.
- The vertical bar to the right of the instrument- Allows you to play the root of the instrument.
- Knob- this is use for volume and balance
- The Timeline (on the right half of the song editor)- Allows you to create track by adding events to this timeline.
- If you click the one next to the 2-OSC, you will get a black box- if you double click it a piano roll editor will appear – This will allow you to create tune.
- Below 3-OSC is the Sample Track – It is use for vocal or other larger wave, ogg file that you want to replay un-altered.
- The 6 button on the song editor tool bar – allows you to add new sample track.
- The Beat +Baseline – when you click the boxes on the timeline next to it, you will get a blue block. When you click and drag its right end, it will expand. Then, when you click the 5 button on the song editor, it will let you add a beat + baseline.
- The Automation Track – It will gives you a real time advanced variation, like a filter –envelope effect. To add automation track click on the 7 button on the song editor tool bar.
Creating a Track:
First, we need to add drum instrument to the Beat + Baseline Editor and other instruments for melody. Then use the Add baseline button to create different drum loops. To create a sound click on the start bar this can be found in the track timeline. This will allow you to create new element or segment. If you create them in the Beat+Baseline Editor, you can use this technique repetitive. To create a melody track, click on the song editor bar, where you want to input the new melody segment. Then to open the piano roll, double click the element. Click on the start quanta line to place notes in the piano roll. You can also drag the notes up and down or scale forward and backward. You can also record and play the song real time.
LMMS also offers a knowledge-base tool to help beginners in creating their beats and melody.
To download LMMS go here: http://lmms.sourceforge.net/
This is the wiki page for more information: http://lmms.sourceforge.net/wiki/index.php/Main_Page